Architecturepublic: Multiplayer Interactive Architecture Competitions
Digital sensibility of time and space is shifting the dynamics of research in the field accordingly to the new technologies. Our awareness of a splitting existence appeals to our immediate ties towards an irresistible bond with the current mediatic flow. Actually, we are becoming citizens ‘digitalable’ and ‘digitalizer’. How will be the (common) laboratory for the city of the future? Today, more than ever, architecture performs as the first environment for technologies adaptation to be used in both the real and the virtual world. Precisely, the most effective innovation device to advance architecture’s intelligence is the architectural competition. Examining the state of competition with the advent of Web 2.0 will put at stake the (already historical) review of the spatial co-evolution of both the built and the digitalized environment, as well as will complement the inquiry of digital technologies for architectural participation. The First Annual Architecture and Design Competition in Second Life, Wikitecture 2.0 (Designing the Architecture of Architectural Design Collaboration), The Archinect School Blog Project, and so on, will be analyzed as case studies. Observing their new modes of design, information, communication, action and interaction will led to shaping new incubators of ideas and techniques on the collective management of the First and the Second environments for urban re-invention. Architecture does not make sense without the Net any more. Increasingly, the design of the architectural project is function of the design of a still unexplored artificial architectural assembly. To what extent will “Open Source” initiatives succeed in the participatory design? Which (other) modes of collaboration could best satisfy the quality of the architectural project? Engagements of real/virtual audiences in architectural competitions to design the contemporary city will be presented by tracing the present-time socio-technique channels for the design of the cybernetic parliament of architecture.
Keywords: Real/virtual Audiences, Architectural Competition, Digital Technologies, Web 2.0, Cybernetic Parliament of Architecture
Ph.D. candidate, Department of Architecture, Universidad de Navarra